full-collections-revamp #4

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patillacode merged 4 commits from full-collections-revamp into main 2026-08-31 22:17:04 +02:00
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Full collections revamp

Replaces the six banded PNG skins with a full-photo card system, and ships two cinematic
collections built on it.

  • Collection format: a Collection is now one exact photo per card (cardArt keyed ${suit}${rank}),
    art filling the card edge-to-edge instead of small banded sprites
  • Space — sci-fi horror: alien lifeforms (♠) vs. rogue machines (♣), forge weapons (♦), medical
    potions (♥)
  • Samurai — dark battlefield horror: onryo ghosts (♠) vs. corrupted oni/samurai (♣), forge-lit
    weapons (♦), herbal potions (♥)
  • Theme/collection picker in the menu now appears automatically once a second collection is
    registered — no extra wiring needed to add future ones
  • Fixed AI-generated art that had literal black letterbox bars baked in (22 Space cards + both
    collection backdrops) — root cause was prompt wording, since fixed for future generations
**Full collections revamp** Replaces the six banded PNG skins with a full-photo card system, and ships two cinematic collections built on it. - Collection format: a Collection is now one exact photo per card (cardArt keyed ${suit}${rank}), art filling the card edge-to-edge instead of small banded sprites - Space — sci-fi horror: alien lifeforms (♠) vs. rogue machines (♣), forge weapons (♦), medical potions (♥) - Samurai — dark battlefield horror: onryo ghosts (♠) vs. corrupted oni/samurai (♣), forge-lit weapons (♦), herbal potions (♥) - Theme/collection picker in the menu now appears automatically once a second collection is registered — no extra wiring needed to add future ones - Fixed AI-generated art that had literal black letterbox bars baked in (22 Space cards + both collection backdrops) — root cause was prompt wording, since fixed for future generations
Numbers/font legibility fixes and shared HUD icons from Phase A are
included here too: room/rooms-cleared bookkeeping split apart, cards-left
counts the table, wasted potions no longer grant a win bonus, GameOver
shows a score breakdown, and Silkscreen sizes snap to its 8px grid.

Collection art now resolves through one exact suit+rank lookup instead of
banded tiers, so every card is its own image rendered edge-to-edge; the
old monster/weapon/potion/fist slots and fullBleed branch are gone along
with the five deleted skins (mario dropped for IP reasons too). Also
fixes a mobile header overlap between the title and menu button.
Second collection: moonlit battlefield ghosts (spades) and corrupted
oni/samurai (clubs), forge-lit weapons and herbal potions. Registers
alongside Space via COLLECTIONS, which automatically surfaces the
theme picker in the menu (MenuCard's THEME_NAMES.length > 1 guard).
The composition prompt's "top-right corner and bottom fifth must be
empty near-black" instruction was getting rendered as a literal black
rectangle/bar rather than a continuation of the dark background.
fix backgorunds
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56c9cbc65b
patillacode deleted branch full-collections-revamp 2026-08-31 22:17:05 +02:00
patillacode referenced this pull request from a commit 2026-08-31 22:17:06 +02:00
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