tweaks: sounds, rules, tutorial #4
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Ports the web app's sounds/rules/tutorial commit (9cac950) to Android:
weapon/card/avoid HUD elements, dim + accent-outlined cutout + caption,
4.5s per step, tap-anywhere/skip to advance. Replaces the old
GestureCoachMark rather than chaining off a rules screen (this app has
no first-run rules auto-show to chain onto). No hand cursor animation —
tried it, dropped after on-device testing showed it added nothing over
the plain framing.
web's 10 recorded clips, played via SoundPool. Wires the previously-
missing avoid/doomed/empty-potion/equip trigger sites in GameViewModel.
Assets synced from the web repo via a new
just sync-sfxrecipe;CC-BY-licensed clips credited in the Rules screen.
sections matching the web's rewrite, dropping the card-art thumbnail
legend for plain kind-color swatches.
just sync-sfx pull of the web app's punchier empty.mp3 replacement (c5d9730). Same SfxName mapping, no code changes needed. Note: SOURCES.md now marks this clip's license as unverified ("clipped from an untraced video") rather than the previous Kenney.nl CC0 source — worth revisiting before a release build.