tweaks: sounds, rules, tutorial #7

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patillacode merged 2 commits from tweaks into main 2026-09-01 20:50:31 +02:00
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Replace synth SFX with real sound clips, rewrite rules for accuracy
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Sound was procedurally synthesized oscillator blips with only six events;
now ten real CC0/CC-BY clips cover every distinct outcome (equip, slay,
bare-handed hit, drink, wasted potion, avoid, doomed, death, win, deal).

Rules text had drifted from the engine (avoid reshuffles into the deck
rather than just skipping, weapon blunting is strictly-less-than-last-kill,
Doomed and scoring were undocumented) and leaned on per-card art thumbnails
that taught nothing. Rewritten as a sectioned, image-free scroll that
matches current behavior, with the fictional 5-tier grade legend removed
along with the unused --tier-* CSS vars.
Add ghost-hand tutorial overlay
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Spotlights HP, weapon, first room card, and Avoid button in turn with a
translucent pointer hand and caption, auto-advancing every 3.6s (click
anywhere to skip ahead). Fires once after a first-time player closes the
Rules card, replayable from Menu -> Tutorial.
patillacode deleted branch tweaks 2026-09-01 20:50:31 +02:00
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